It can be set to Random for true uncertainty, or Disabled to turn off the Invasions mechanic. Invasions Timing: From Earliest to Latest, this setting controls when the Invasion will roughly spawn. The Invasion has various settings in Advanced Planet Setup to provide the challenge you prefer: Joined Commanders will also have Last Man Standing enabled, as their objective is to purge the world of those who oppose our new evil overlords.Ĭontinuing the game re-enables these victory conditions if the winning Commander decides to continue the game after the Voidbringers have been vanquished. The Invasion will disable all ongoing Victory Conditions except Doomsday. It’s up to the Commander who dealt the final blow to decide whether they want to claim their victory by unifying the remainders on this devastated world, or continue the game to prove their prowess in conquest. The more Commanders on the planet, the more Spawners will need to be destroyed before the Beacon barrier breaks.ĭestroying the Beacon defeats the Voidbringers, and kills all players who surrendered to them. Commanders who have destroyed enough of these Spawners gain access to the Voidbringer Beacon for the final showdown. Destroying these Spawners will damage the impenetrable barrier around the Beacon.
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